Gothic Classic Switch patch 1.0.3. released
Gothic 1 Classic

Gothic Classic Switch patch 1.0.3. released

Gothic Classic Switch patch 1.0.3. released

Gothic Classic Switch - Patch 1.0.3 has been deployed.

 

Here is the list of fixes/improvements:

  • Reverb disabled by default
  • Disable reverb for Menu/UI
  • UI: Language change fixed
  • Fonts/Scripts/UI:
    • Fonts fixed
    • Text size fixed
    • Legends update
    • Books fixed
  • UI: Rings and weapons with the same name can't be inserted into slots (Fixed)
  • UI: Book title size fixed
  • UI: Magic circle spell order after save/load (Fixed)
  • UI: Selected spell switches after saving/loading (Fixed)
  • UI: Trade multiplier fixed
  • UI/Scripts: Orcs don't see UluMulu in the second weapon slot (Fixed)
  • Throwing feature changed according to intended design
  • Input: Bow mode fixed
  • Input: Focus sticking fixed
  • Fix game crashing when hitting interactive mobs (check if pointer is valid first)
  • Arrows unitentionally interact with triggers fix
  • Ladder - improve end interaction position alignment to ground
  • Input: Player gets stuck when using the hotbar while jumping (Fixed)
  • Imported magic externals & logic from G2
  • Input: Free Camera fixed
  • Fix for hotbar issue where consumables would increase players stats (and mana potion would refill mana every time player would add it back on hotbar)
  • (QoL enhancement) fight-interruption logic - player won't be interrupted when in fight mode
  • Input: Focus on party member fixed
  • Input: Correct battle block
  • Input: Weapon drawing when holding a torch fixed
  • Input: Quick access items can be used underwater fixed
  • UI: Equipment fixes
  • UI: The game crashes when moving a large number of things into the inventory (Fixed)
  • UI: Inventory cursor cannot skip equipped items (Fixed)
  • Fix parser crash
  • Fix mob interaction on weapon hit (fix Uriziel v fireplace interaction)
  • Updated DMUSIC and instruments
  • 48k for bgm music
  • Fixed saving game in non-empty slot
  • Input: Jump back fixed
  • Fix for damaged saves in list
  • Input: Motion control fixed
  • Fix chainlightning spell (fixing decals removal + crashes caused by unsafe decal removal and by switching to focus target out of spell reach during spell casting)
  • Fix for issues with the game crashing in later chapters due to huge amount of items (mostly weapons) in inventory
  • Fix map UI showing smaller maps, add location pointer to all maps for the new UI and the old UI
  • Input: Motion control unlocked
  • Input: Move improvements
  • Input: Target lock added
  • UI: Target lock added
  • Input: Move improvements (swim & dive fix)
  • Input: Fight mode focus fixed
  • Input: Weapon drawn fix (save/load game issue)
  • Input: Backward jump is now default when pressing the left stick back
  • Fixed crash due to random smalltalk
  • Input: Ladder small fix
  • Input: Weapon drawn fix (Weapons were not drawn)
  • UI: Container title is drawn
  • Fix for movers being stuck after loading a savegame => fixes gate not opening in Chapter 4
  • Fix bug with last orc priest
  • Input: More comfortable right stick behaviour

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