Gothic Classic Switch patch 1.0.3. released
Gothic Classic Switch - Patch 1.0.3 has been deployed.
Here is the list of fixes/improvements:
- Reverb disabled by default
- Disable reverb for Menu/UI
- UI: Language change fixed
- Fonts/Scripts/UI:
- Fonts fixed
- Text size fixed
- Legends update
- Books fixed
- UI: Rings and weapons with the same name can't be inserted into slots (Fixed)
- UI: Book title size fixed
- UI: Magic circle spell order after save/load (Fixed)
- UI: Selected spell switches after saving/loading (Fixed)
- UI: Trade multiplier fixed
- UI/Scripts: Orcs don't see UluMulu in the second weapon slot (Fixed)
- Throwing feature changed according to intended design
- Input: Bow mode fixed
- Input: Focus sticking fixed
- Fix game crashing when hitting interactive mobs (check if pointer is valid first)
- Arrows unitentionally interact with triggers fix
- Ladder - improve end interaction position alignment to ground
- Input: Player gets stuck when using the hotbar while jumping (Fixed)
- Imported magic externals & logic from G2
- Input: Free Camera fixed
- Fix for hotbar issue where consumables would increase players stats (and mana potion would refill mana every time player would add it back on hotbar)
- (QoL enhancement) fight-interruption logic - player won't be interrupted when in fight mode
- Input: Focus on party member fixed
- Input: Correct battle block
- Input: Weapon drawing when holding a torch fixed
- Input: Quick access items can be used underwater fixed
- UI: Equipment fixes
- UI: The game crashes when moving a large number of things into the inventory (Fixed)
- UI: Inventory cursor cannot skip equipped items (Fixed)
- Fix parser crash
- Fix mob interaction on weapon hit (fix Uriziel v fireplace interaction)
- Updated DMUSIC and instruments
- 48k for bgm music
- Fixed saving game in non-empty slot
- Input: Jump back fixed
- Fix for damaged saves in list
- Input: Motion control fixed
- Fix chainlightning spell (fixing decals removal + crashes caused by unsafe decal removal and by switching to focus target out of spell reach during spell casting)
- Fix for issues with the game crashing in later chapters due to huge amount of items (mostly weapons) in inventory
- Fix map UI showing smaller maps, add location pointer to all maps for the new UI and the old UI
- Input: Motion control unlocked
- Input: Move improvements
- Input: Target lock added
- UI: Target lock added
- Input: Move improvements (swim & dive fix)
- Input: Fight mode focus fixed
- Input: Weapon drawn fix (save/load game issue)
- Input: Backward jump is now default when pressing the left stick back
- Fixed crash due to random smalltalk
- Input: Ladder small fix
- Input: Weapon drawn fix (Weapons were not drawn)
- UI: Container title is drawn
- Fix for movers being stuck after loading a savegame => fixes gate not opening in Chapter 4
- Fix bug with last orc priest
- Input: More comfortable right stick behaviour




